-- very wide = whole octahedron
-- u = Uw
-- counter clockwise
-- middle layer
Note that colors are restricted to orbits; corners can only have 2 orientations, max 4 colors per face.
Non-Reduction method: see video ©SuperAntonioVivaldi
First fix the corners. Intuitive. Last corners helpful algorithm, rotate 3 and twist 2, down down up up: right hand -- left hand
Rotate/Exchange the edges by (setting up for) Sune -- Note: F, not R, based here; always one U, no corner distortion!
Tri-cycle/Exchange the "collars" by Master Skewb alg --setup middle layer, down down up, undo middle layer, down up up